OpenStreetMap Carto 2.33.0 has been released. This release focuses on cartographic style improvements, but the release notes also include 2.32.0.
The biggest changes are
-
A randomized symbology for forests for natural=wood and landuse=forest #1728 #1242
A long time in the works, this improvement has finally landed. The two tags were merged - they are indistinguishable to the data consumer. A randomized symbology was first suggested by SK53 at SOTM-EU 2014, and this feature would not have happened without his extensive research, or imagico tools for creating an irregular but uniformly distributed and periodic dot pattern
-
Rendering minor roads and service rail later for mid-zoom clarity #1682 #1692 #1676 #1647
As all residential, unclassified, and service roads in a city became mapped the rendered view became over-crowded, bloblike, and difficult to read.
-
Unification of footway/path and rendering surface of them
The mess that is highway=path is well-known, and it is necessary to do some kind of processing as a data consumer. A distinction is now made between paved and unpaved footways.
-
Rendering of Antartic ice sheets from shapefiles #1540
Ice sheets in Antartica are a bit of a special case, and pre-generated shapefiles are now used
-
Mapnik 3 preperations #1579
The style is not yet fully tested with Mapnik 3 and we don’t claim to support it, but several bugs were fixed. Most of the work was done on the Mapnik side
-
Power area colour adjusted #1680
-
Better place label order #1689
-
meadow/grassland and orchard/vineyard color unification #1655
-
Render educational area borders later #1662
-
New POI icons
A full list of changes can be found on Github
Discussion
Comment from Alan Trick on 16 August 2015 at 03:27
+1
The wood/forest and path/foot path distinction were pretty arbitrary. I am glad to see them go. I like the new colors/icons as well.
Comment from Jiří Komárek on 17 August 2015 at 08:42
Like the changes and cannot wait for new default map style from Mateusz Konieczny :-)
Not really mentioned here, but also a (minor, but definitely useful) change: the forest/wood symbols are rendered over other areas if they overlap.
Comment from KVLA-HRO-Mei on 21 August 2015 at 08:12
Thanks for maintaining the mapstyle folks :-)