OpenStreetMap

Google Earth ==> OSM Earth (EN)

Posted by -karlos- on 12 August 2016 in English. Last updated on 19 September 2016.

No, I dod not cancel, “OSM go”, I extended the idea. But first, thank you for the suggestions. At first, the reactions was limited, after a week it got nice.

After I postet that PSM-go, I spend a day to take snippets of old code of mine. And at night, I had that first 3D-View. It enthused me so much, to have a sleepless night, my imagination running wild: Walk through OSM in 3D (not that discouraging Pokemon style, something tidy), overlay data, not only walk but “fly”; thats why I used the term OSM-Earth. Sure, more layers with external- / realtime data are possible. May be switching to 2D mode.

Actual I am fighting with JavaScript Orientation-Controllern (the compass is wrong using Android), someone may take over this. Contributors are welcome anyway, not only by writing code. Also advice, what frameworks exist. I.E: If I got JSON by AJAX, how to convert the OSM data to Javascript arrays and how to index the node ids?

Actual, everything exists already; renderer in 2D and 3D, gamification with OSM improvements. Demotivating? Well - it’ fine, if one has les to do himself. However, its quite difficult to dig into stacks of alien code. And often, only the solutions may be usable because it is not Javascript.

  • A running gamification (in 2D): http://www.kort.ch
  • A Renderer in Javascript (2D): Cartagen
  • A 3D-Renderer (java,static): osm2world.org
  • Ingress, the “precursor von PG” OSM based: github.com/egore/osmgress
  • Other tools to motivate editing: Mapillary, OSMand and Maps.ME.

With edits there are a lot of doubts because newbies shall do it. I like the idea, this edits to go into a pool, used by “real” OSMer, loaded in an editor and verified.

What next? Just things I will have fun with :-)

  • First get JSON data around the actual position by Overpass. So “real” things will be visible, not dummy nodes etc. That will motivate to show more and more details in 3D.
  • The handling of moves are improvable for sure. A Cardboard mode will come. Gi by keyboard&mouse, touch gestures or VR gadgets to any place and view angle on Earth.
  • And the first “gaming”; just real (GPS) walks will give first point. By personal experience, I think, gather house numbers will be a niche first useful action.

Below a view of my first rendering, an OSM-like style. At the German post, I will append an style, as close as possible to the Pokemon map style. And if you like to test it yourself (without guarantee): www.ac1000.de/osm/go or as OSM-style: www.ac1000.de/osm/go?x It works with keyboard, mouse, touch and device turning, but still petting.

(Do I really need to translate my German posts? Anyone interested? Is there a way to only offer automated translation, I would prefer to code)

OSM style rendering

Discussion

Comment from -karlos- on 14 August 2016 at 20:41

GPS ok, OSM-Download ok GPS ok, OSM-Download ok

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