wireguy's Comments
| Changeset | When | Comment |
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| 113872314 | This whole area is under construction (someone removed the landuse construction). The wood you changed to scrub is really a basin. The residential you updated isn't big enough... it is all residential.
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| 112207831 | duplicate ways: 979538610 and 979538611 repeat same role: 967236752 and 979538611 |
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| 112207831 | Hi Pard, the giant relation on this has a broken ring. Maybe it's time to chop it up into separate smaller simple ways. What do you think? |
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| 113868139 | Welcome to OSM FrozenMapCat! Good job adding the houses. Quick tip, if you press the "Q" key with a building selected, it will square the corners. Makes the buildings look much nicer. Keep mapping! and if you have any q's just ask. Or if you want there is a discord and slack where people are talking/asking q's about osm. |
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| 113628771 | Pete, can you look at the Matamoras boundary? Southeast corner seems to be out of the relation. |
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| 113585067 | Hi This, welcome to osm. The house looks good, but would look better with squared corners. Pressing Q key will sQuare the corners on the selected object. Keep mapping! |
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| 113409584 | Removing wetland does not seem correct. Can you comment on source of information? |
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| 113204135 | the playground relation is getting validation errors. outer way shares segment with other rings. read osm.wiki/Relation:multipolygon |
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| 113355180 | this relation is getting a validation error. Inner and outer ways intersect. Read: osm.wiki/Relation:multipolygon |
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| 113125494 | ||
| 113055842 | The 2 outers were overlapping. Outers can't overlap or touch in more than one point. |
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| 113055842 | YW. It's probably easier to fix with josm. Let me know if there are any others you see that need fixing. |
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| 112998191 | Hi peace2, fyi,
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| 112942650 | Thanks for the quick attention and nice reply. |
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| 112926495 | Hi Chronoshift. fixed? It still has a few errors. It doesn't need to be a relation, just keep it simple. Same with the swingset, it doesn't need to be a multipolygon. The park shouldn't be glued to the roads either. It makes it difficult to update unrelated things when they are all glued together. Think of it this way, if you change the park boundary... should it move the road...no.
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| 112942650 | hi pmarkina. You made one fix, but could you come back and look at this again with more care? You left kerb=lowered on the crossing node. There is also and extra node on the way marked crossing. The way is not marked as a crossing. Also, should it be marked or unmarked?
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| 112463411 | hi Woodman! welcome to osm. Good work adding buildings, but quick tip... Press the Q key, it will square the corners on the selected object. Keep mapping! |
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| 112333248 | Hi Mike... welcome to OSM! Looks like you may have accidentally dragged a node in Ark International Church. Can you check and correct? You may want to verify that that is a religious use area, as it looks like residential. |
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| 112072169 | Hi chromogenic, welcome to osm. Which changeset had false deletions? Did you try and contact the user first? Do you have local knowledge? Some of your changes seem fine, but others seem odd for someone new to osm. For example, Why delete all the sidewalks in the new development? |
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| 111935961 | Hi Juliamichael, Welcome to OSM!
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