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113409584 about 4 years ago

Removing wetland does not seem correct. Can you comment on source of information?

113204135 about 4 years ago

the playground relation is getting validation errors. outer way shares segment with other rings. read osm.wiki/Relation:multipolygon

113355180 about 4 years ago

this relation is getting a validation error. Inner and outer ways intersect. Read: osm.wiki/Relation:multipolygon

113125494 about 4 years ago

osm.wiki/Keep_the_history

113055842 about 4 years ago

The 2 outers were overlapping. Outers can't overlap or touch in more than one point.

113055842 about 4 years ago

YW. It's probably easier to fix with josm. Let me know if there are any others you see that need fixing.

112998191 about 4 years ago

Hi peace2, fyi,
this change broke the wood relation. there is a small gap missing where the wood meets the top of the reservoir. I didn't want to touch it if you are still working in the area.

112942650 about 4 years ago

Thanks for the quick attention and nice reply.

112926495 about 4 years ago

Hi Chronoshift. fixed? It still has a few errors. It doesn't need to be a relation, just keep it simple. Same with the swingset, it doesn't need to be a multipolygon. The park shouldn't be glued to the roads either. It makes it difficult to update unrelated things when they are all glued together. Think of it this way, if you change the park boundary... should it move the road...no.
There are also errors with the church mp across the street, and also the parking at the senior center.
There are similar issues with the park on Veteren's drive.

112942650 about 4 years ago

hi pmarkina. You made one fix, but could you come back and look at this again with more care? You left kerb=lowered on the crossing node. There is also and extra node on the way marked crossing. The way is not marked as a crossing. Also, should it be marked or unmarked?
You could also involve @iskra32, as they are local and could provide details.

112463411 about 4 years ago

hi Woodman! welcome to osm. Good work adding buildings, but quick tip... Press the Q key, it will square the corners on the selected object. Keep mapping!

112333248 about 4 years ago

Hi Mike... welcome to OSM! Looks like you may have accidentally dragged a node in Ark International Church. Can you check and correct? You may want to verify that that is a religious use area, as it looks like residential.

112072169 about 4 years ago

Hi chromogenic, welcome to osm. Which changeset had false deletions? Did you try and contact the user first? Do you have local knowledge? Some of your changes seem fine, but others seem odd for someone new to osm. For example, Why delete all the sidewalks in the new development?

111935961 about 4 years ago

Hi Juliamichael, Welcome to OSM!
Generic things like a pool don't need a name. Same with a bike path, unless it has a name like Lawrence-Hopewell Trail.
Please correct. If you have any q's, just ask, and keep mapping!

111646224 about 4 years ago

Hi Juliamichael8, welcome to OSM! Pools usually don't have names, or personal information, so I removed it. I also shaped it a bit and added a few houses. Keep mapping!

111646906 about 4 years ago

Hi Jbb, welcome to OSM. Thanks for adding a house. I made some corrections, take a look. The outline of the house should be the footprint of the building, not the whole property. Houses don't usually have names, so use the addr:street and addr:housenumber fields for information. There's more information in the wiki.

111567852 about 4 years ago

Hi Cass0902. Thanks for making corrections! Don't map the roof peaks, you should be mapping the footprint of the building. Think what the base of the building would look like without the building structure.
Quick tip, pressing the 'Q' key when you have a building selected will sQuare the corners on a rectangular building. Makes it more accurate, and looks better.

111269936 over 4 years ago

Moving buildings is correct, but you have to make sure the imagery is correctly aligned first. see: osm.wiki/Using_Imagery

in your area it looks like mapbox imagery is better and better aligned than bing (but imagery gets better over time). So, you have additional work to do. Check road intersections and make sure the imagery is correctly aligned there first before adjusting the buildings. Have fun!

111551675 over 4 years ago

Welcome to OSM Mike! Quick tip, if you press the 'Q' key, it will sQuare the building you have selected. You straightened the side of the school, but the building is not squared. Keep mapping!

111544138 over 4 years ago

Welcome to OSM PsuStudent! Instead of making that an area, maybe extend the building (since it is part of the building). Then it doesn't need a name. Also, showing the route to use that window may be more helpful. It seems like an odd location. Keep mapping!