mapman44's Comments
| Changeset | When | Comment |
|---|---|---|
| 84015092 | over 5 years ago | Thanks for adding the roundabout. You may want to review this Wiki page: junction=roundabout |
| 84013516 | over 5 years ago | Thanks for your contribution to OSM maps. Please note that anything related to Google or Google Maps is copyrighted information and should not be used on OpenStreetMaps in any way. This reference will be removed. Thanks. |
| 84013982 | over 5 years ago | Thanks for adding the buildings. Just a tip...you can square up the corners by selecting and pressing the Q key. They'll look a lot neater! Thanks. |
| 84010939 | over 5 years ago | Thanks for adding the roundabout. You may want to take a look at the Wiki page about how it should be tagged: junction=roundabout |
| 84008531 | over 5 years ago | Thanks for your contributions in OSM. Just a tip...before editing make sure you have aligned the satellite imagery you are using to the existing roads in the area. Here's the Wiki page that explains why, and how to do it: osm.wiki/Using_Imagery |
| 84008668 | over 5 years ago | Thanks for your contributions in OSM. Just a tip...before editing make sure you have aligned the satellite imagery you are using to the existing roads in the area. Here's the Wiki page that explains why, and how to do it: osm.wiki/Using_Imagery |
| 84008757 | over 5 years ago | Please explain why you deleted the driveways. They can be an important part of navigating to an address. Please read the Wiki page on driveways: service=driveway |
| 83969901 | over 5 years ago | Please read: osm.wiki/Using_Imagery |
| 83970617 | over 5 years ago | Thanks for all your very detailed work on this. However sometimes simple is better, and sometimes too many map elements just looks cluttered and confusing. You may want to think about what is really needed to navigate through the gas station and carwash. Thanks |
| 84000983 | over 5 years ago | Thanks for your contributions to OSM. Please do not delete existing objects and then recreate essentially the same object. Instead modify the existing object so that the editing history is retained. It also shows respect for the editors who worked on it before. |
| 83967217 | over 5 years ago | Thanks for adding the gate. For it to be effective in routing, it needs to be on the road so I moved it there. Check it out. |
| 83961358 | over 5 years ago | Thanks for your edits putting things back as they were. The roundabout at Camino de Los Mares and Camino del Rio and Bonanza needs some work. Would you like to fix it or shall I? Here's the Wiki article about how to map roundabouts the OSM way: junction=roundabout#How_to_map
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| 83963893 | over 5 years ago | Just a tip...those buildings will look better if the corners are squared up. Just select and press the Q key. Thanks. |
| 83897297 | over 5 years ago | Thanks for changing that name. The streets that are not yet built should be tagged as highway=construction. Here's the Wiki article that explains it: highway=construction Then as they open up you can just change the tags. Thanks. |
| 83957002 | over 5 years ago | Welcome to OSM and thanks for the house you added. Good job with all those corners. Just a tip to make them easier...select the building and press the Q key. Thanks. |
| 83957619 | over 5 years ago | |
| 83958830 | over 5 years ago | Thanks for all your good work but all your changesets have exactly the same comments. Please review: osm.wiki/Good_changeset_comments |
| 83961600 | over 5 years ago | Thanks for your contributions to OSM. Just a tip...your buildings look good but will look neater if they have square corners. Here's how: just select the building and press the Q key. Thanks. |
| 83962102 | over 5 years ago | Thanks for your contributions to OSM. Just a tip...your buildings will look neater if they have square corners. Here's how: just select the building and press the Q key. Thanks. |
| 83962146 | over 5 years ago | Thanks for your contributions to OSM. Just a tip...your buildings will look neater if they have square corners. Here's how: just select the building and press the Q key. Thanks. |