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141224468 almost 2 years ago

Você criou uma piscina (way/1207544958#map=19/-29.17003/-51.87630), mas excluiu essa piscina (way/778375239) ao mesmo tempo. Em vez de excluir, é uma boa prática no OpenStreetMap manter o histórico dos objetos para dar crédito aos antigos colaboradores. Isso pode ser feito movendo o objeto anterior para a nova posição e arrastando os nós para as posições corretas. Tentarei restaurar o histórico do objeto nesse caso.

Além disso, o objeto leisure=swimming_pool deve ser usado somente para a área coberta pela água, mas não para a área pavimentada ao redor, consulte osm.wiki/Pt:Tag:leisure%3Dswimming_pool
Por fim, a tag "access=private" deve ser adicionada às piscinas que estão em um terreno privado para evitar confusão.
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Published using OSMCha: https://osmcha.org/changesets/141224468

141224468 almost 2 years ago

Olá Aline,
obrigado por contribuir com esse projeto humanitário em Muçum. Apesar de já terem se passado várias semanas, quero lhe dar um feedback, que você solicitou. Como você adicionou tags muito específicas aos edifícios (como building:levels=2), presumo que você tenha conhecimento local.

Vou me concentrar nos aspectos que você pode melhorar para mapeamentos futuros.
- você adicionou áreas marcadas com "natural=scrub". Embora isso não tenha sido solicitado nas instruções deste projeto, em geral não há problema em mapear outras coisas também. Tome cuidado para evitar nós compartilhados entre os contornos de construção e o uso do solo. Isso ajuda a modificar os edifícios posteriormente com mais facilidade. Pelo mesmo motivo, é prática comum não conectar edifícios e rodovias. A organização MissingMaps criou um vídeo sobre esse tópico: https://www.youtube.com/watch?v=ltn1VOiq5_0
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Published using OSMCha: https://osmcha.org/changesets/141224468

141507448 almost 2 years ago

Hello JoltCode,
thanks for contributing to this humanitarian project in Brasil. Besides buildings you also mapped swimming_pools here.
As they are on private ground normally the additional tag "private=yes" should be set to avoid confusion with public pools.
Also only the actual area should be mapped as "leisure=swimming_pool", not the surrounding paved area. In another case you created a multipolygon with an area of natural=water as "inner" and leisure=swimming_pool" as "outer" - this is totally odd and has been corrected now.

If you decide to add features like this, please take a look at the relevant Wiki page which gives mostly an excellent explanation, for swimming_pools: leisure=swimming_pool

For future contributions to HOT projects I would ask you to stick to the instructions. and to add just the items requested for this project.
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Published using OSMCha: https://osmcha.org/changesets/141507448

141521986 almost 2 years ago

Hello ndesart,
welcome to OSM and thanks for contributing to this humanitarian project of HOT in Brasil.
I am just reviewing the results of the project and fixing smaller issues. Looking at your edits I have the following hints you might consider to improve your mapping quality.
1. squaring buildings - most buildings have 90° angled corners. Even in cases of partly covered roofs (e.g. by a trees) the shape is very likely still rectangular. To achieve 90° angles: simply hit "q" key to square the selected building; video: https://www.youtube.com/watch?v=Xs5wX592E1o&t=13s
2. avoid unintended shared nodes between buildings and landuses, highways, etc. While creating the objects press the "Alt" key disable the auto-snapping behaviour in the editor: video https://www.youtube.com/watch?v=ltn1VOiq5_0

Keep on mapping - every contribution is highly appreciated!
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Published using OSMCha: https://osmcha.org/changesets/141521986

141513224 almost 2 years ago

Hello nnassar,
thank you for contributing to this humanitarian project in Brazil.
You added three buildings here which is totally fine as mapping buildings was one focus of this project. No complains about this!

One kind note to consider for future mappings:
You also mapped an area of natural=wood. Besides that mapping this feature was not part of the project, the nodes of the wooden area were glued with the nodes of the buildings. This makes it more difficult to work on / improve the building conture. That's why it is common sense to avoid shared nodes between buildings and highways, buildings and landuses. The only exception where shared nodes are accepted is between different landuses (e.g. residential area and natural=wood) or for this area between the wood and the river bank.

I have corrected the issues in the area now.

Keep on mapping - every contribution is highly appreciated!

78788271 almost 2 years ago

Hallo,
vielen Dank für den Hinweis!
Ja, das sollte so nicht sein - insbesondere die Telefon-Nummer hätte dem gleichen Objekt zugewiesen werden sollen an dem auch die restlichen Tags hingen (u.a. landuse=industrial; name=GDRM Anlage Groß-Ippener / Annenheide;
operator=Open Grid Europe GmbH)
Ich habe die relevanten Tags nun dem neuen Weg way/1235143580 zugewiesen. Der Weg #204002752 behält somit nur noch die Eigenschaft "barrier=fence". Die getrennte Erfassung von Zäunen und Landnutzungen, war mir damals noch nicht bekannt (osm.wiki/DE:Tag:barrier%3Dfence#Wie_kartieren?). Ich hoffe, es passt nun so...

P.S. Im GDRM Gebäude findet eine Überspeisung aus einem Gasnetz höheren Drucks in eines mit geringerem Betriebsdruck statt, aus dem dann z.B. lokale Verbraucher versorgt werden. Hierbei wird dann auch die Gasmenge genau erfasst.

141533963 almost 2 years ago

Hello Uwaina,
you contributed to this project of HOT by using RapiD with building contures recognized by AI. Please carefully check the features the AI proposes against the task imagery. In this case the AI seem to have used a different source of aerial imagery. The positions and sizes do not match to the task imagery which was BING. Please align and resizes the proposed buildings carefully with the project's imagery before uploading.
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Published using OSMCha: https://osmcha.org/changesets/141533963

141520410 almost 2 years ago

Hello r_su01,
thanks for contribution to this project of HOT in Brazil. You requested to get a feedback on your mapping.
Looking at this changeset it seems that you mapped the buildings very coarsely, e.g. drawing one conture around multiple buildings - instead please map buildings individually to get a better representation of the reality. Also remember to square the buildings you add (90° corners are mostly found with buildings) - here is a short video created by MissingMaps focussing on buildings: https://www.youtube.com/watch?v=Xs5wX592E1o&t=13s
Keep on mapping as every contribution is highly appreciated!
P.S. here is a nice visualization of this changeset: https://osmcha.org/changesets/141520410/
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Published using OSMCha: https://osmcha.org/changesets/141520410

141519147 almost 2 years ago

P.S. you can see a nice visualization of your changeset here: https://osmcha.org/changesets/141519147/
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Published using OSMCha: https://osmcha.org/changesets/141519147

141519147 almost 2 years ago

Hello,
thanks for contributing to OSM and this Humanitarian project in Brasil. You requested to get a feedback on your mapping. In general it is OK. The issues I spotted are often found with new mappers - but easiliy to avoid.
1. squaring building contures - buildings have mostly 90° corner - simply hit "q" key in the editor to square buildings (here is a video: https://www.youtube.com/watch?v=Xs5wX592E1o
2. shared nodes between buildings and / or buildings/highways. simply zoom in to avoid and disable the snapping by pressing "alt-key" while placing nodes - video: https://www.youtube.com/watch?v=ltn1VOiq5_0
Keep on mapping - as every contributions is highly appreciated!
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Published using OSMCha: https://osmcha.org/changesets/141519147

141519932 almost 2 years ago

Hello arigu1 and welcome to OSM,
I just came across your contribution in Brasil. There are some issues you might improve for future edits: buildings are normally rectangular - so please square these before uploading (here is a video on this topic: https://www.youtube.com/watch?v=Xs5wX592E1o
There were cases ob overlapping objects. A good method to avoid this is to zoom in to enable to draw objects close together without overlapping.
Finally you added a parking area (way/1209449878) - what was your source for this decision - for me it looks more like a common building (fixed this).
Anyways: Keep on mapping and contributing to OSM and HOT projects.
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Published using OSMCha: https://osmcha.org/changesets/141519932

142734654 almost 2 years ago

Olá raldite e fitint,
restorei a história do node/2402980579 (node/2402980579/history) e lo integri na contura de l'hospital. Tambem adicionei detalhes de contato, por exemplo "contact:website", "contact:phone".

142035637 almost 2 years ago

Olá UPegasus,
eu agora estou re-validando uns projetos de HOT em Brasil e descubri as modificações no hospital em Encantado. Eu suporte totalmente a argumentacao de fitinit. Eu agora restorei a história do node/2154562427, e integrei-o no conture de l'hospital.

Hello UPegasus,
I am currently re-validating some HOT projects in Brazil and discovered the modifications to the hospital in Encantado. I fully support fitinit's argument. I have now restored the history of the node/2154562427, and integrated it into the conture de l'hospital.

141686670 almost 2 years ago

Hello Ruixin Feng,
thanks for contributing. You have requested to get a feedback.
You spotted most of the buildings and used the correct tagging - very good.
In this area there were 3 circular shaped buildings. it seems as if you added each of the nodes manually. In the editors there is a simpler method: Just place 3 nodes on the boundary of the round building, right click on the object and select "make circular" in the context menue. After that the object will be perfectly circular.
The other thing you could improve to square the buildings - see here https://www.youtube.com/watch?v=ltn1VOiq5_0

FYI: You also added 6 very simular objects (here is one: way/1210558974). My interpretation is that they are just trucks with trailors that were temporarily parked when the imagery was shot. Checked against other available imagery. I have removed the objects.

Keep on mapping and contributing to OpenStreetMap and HOT.
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Published using OSMCha: https://osmcha.org/changesets/141686670

145422530 almost 2 years ago

typo: the correct project number is #hotosm-project-15602

145422689 almost 2 years ago

typo: the correct project number is #hotosm-project-15602

145422719 almost 2 years ago

typo: the correct project number is #hotosm-project-15602

145423047 almost 2 years ago

typo: the correct project number is #hotosm-project-15602

142196646 almost 2 years ago

Olá,
vias (ways) restauradas que tinham sido criadas antes do #hotosm-project-15602 e que deveriam ter sido modificadas / corrigidas sem perder a história dos objectos:
#575759860
#575759862
#575759940
Também foi devolvida a via (way) #1211698714, apesar de ter sido criada durante o projeto, mas pelo menos por um mapeador brasileiro, possivelmente local.
Espero que tudo está bem com este conjunto de alterações (changeset).

141688757 almost 2 years ago

Hello Ruixin Feng,
thanks for contributing to OSM and this humanitarian project. You have requested to get a feedback on your changeset.
It seems that you could take more care about squaring the buildings you add. Relatively ease to do in the editors, but makes a big difference in the quality of the map we all together create!
Missing Maps has created a nice video focussing on why it is important to square the buildings and how to do it - here is the link.
https://www.youtube.com/watch?v=ltn1VOiq5_0
Kind regards
You could also see a visualisation of your edit here - I hope you can easily see what the issue was...
https://osmcha.org/changesets/141688757/
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Published using OSMCha: https://osmcha.org/changesets/141688757