a-sav's Comments
| Changeset | When | Comment |
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| 184930685 | To whoever did the remove duplicates change - massive thanks! |
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| 184930685 | Or I could manually delete the copied ones - tedious but possible. Please let me know |
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| 184930685 | I think this change needs to be reverted... |
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| 184930685 | To the reviewers - this commit somehow created two points at each tree instead of one. I can see errors "Tree too close to Tree". Not sure how this happened, because I definitely didn't copy-paste them. Perhaps internet connection issue, and it was sent twice? |
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| 184370741 | I am not from there, so not sure. maybe someone local could advise? Here is what Google AI says: The area code for Barrow-in-Furness in the UK is 01229.If you are calling a landline in this town from outside the UK, you will dial +44 1229 and then drop the first zero of the local number.
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| 184355735 | Thank you, I appreciate the feedback! It's my pleasure, seeing the map being populated with missing stuff is extremely satisfying |
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| 184355735 | Understood, will change now |
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| 184288636 | Sorry, should have broken down into smaller commits - got carried away! |
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| 169368976 | Hi, are the letters on top accurately tagged as a building part? Was surprised to see this tag. The lettering on the roof looks more like artwork, mural or graffiti. Is building part the consensus way to map these? |
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| 182504804 | Thank you, added these tags! |
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| 182554141 | Yes, all good! I meant thanks for reinstating the right of way :) Unfortunately I deleted the part of the track I got on Mapillary, because at that point I thought maybe we were accidentally on the private land, and the photos shouldn't be posted. I will definitely ask the Council to look into this, and hopefully they won't need photo proof. |
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| 182554553 | Seems like the path is valid as per your guidance on the other changeset. I would call it impassable at the current alignment. The path was shown as running straight down along the fence, but there are thorny bushes in that location and down the slope. Hidden behind bushes is some minor slope erosion (scarp I think it may be called). We were able to go down slightly more south, where the ground is more bare and offers better visibility. |
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| 182554141 | Ok, thank you for this! |
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| 182554141 | In OSM it is marked as a bridle way, so I assume there should be a gate there. But either way, pedestrian or no, we tried to find that route from different points, including on the other side of the stream, but there was no gate on the way down to Duddon Bridge. The fence looked rather new, and it ran all around the property with no other gate apart from the one where you enter near the house. It was a barbed wire fence on top of the stone wall. I doubt we missed the gate, as we walked right along the wall. |
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| 182201078 | Hi, thank you, fixed on both aspects. |
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| 181758932 | I will pay attention to the building parts next time. With the corridor, I think it is a matter of best practice in the area. I was using this webpage about 3d buildings as a guide: osm.wiki/Simple_3D_Buildings, but to denote that there are no rooms I tagged it as a bridge. I agree this is confusing - corridor fits better. By the way, thanks a lot for the curation, I am really glad my edits are corrected as it helps massively to improve my future additions. |
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| 181337085 | Hi, thank you for the useful comment - I will definitely be taking that on board! Sorry you had to amend my other edits - I will come back to them as well to ensure the geometry of semi-detached houses meets exactly at the cadastral parcel line. |