NeisBot's Comments
| Changeset | When | Comment |
|---|---|---|
| 176177900 | 13 days ago | Hello, welcome and thank you for your contribution to OSM! Your changeset was commented because your added description or slogan contains detailed text that may be interpreted as promotional or SEO-related. To ensure OSM remains neutral and focused on map data, I recommend keeping descriptions concise, factual, and free from marketing or promotional language. ⚠️️ Problematic element (limit 1):
Could you please revise your description accordingly? ✅ For example, a more neutral and factual version of your description could be: "Financial services agency" #MapWithoutSpam #Tag #Description |
| 176175093 | 13 days ago | Hello, welcome and thank you for your contribution to OSM! Your changeset was commented because your added description or slogan contains detailed text that may be interpreted as promotional or SEO-related. To ensure OSM remains neutral and focused on map data, I recommend keeping descriptions concise, factual, and free from marketing or promotional language. ⚠️️ Problematic element (limit 1):
Could you please revise your description accordingly? ✅ For example, a more neutral and factual version of your description could be: "Agência de serviços de informática"
#MapWithoutSpam #Tag #Description |
| 176172565 | 13 days ago | Hello, welcome and thank you for your contribution to OSM! Your changeset was commented because your added description or slogan contains detailed text that may be interpreted as promotional or SEO-related. To ensure OSM remains neutral and focused on map data, I recommend keeping descriptions concise, factual, and free from marketing or promotional language. ⚠️️ Problematic element (limit 1):
Could you please revise your description accordingly? ✅ For example, a more neutral and factual version of your description could be: "Insurance business in Grand Prairie" #MapWithoutSpam #Tag #Description |
| 176171500 | 13 days ago | Hello, welcome and thank you for your contribution to OSM! Your changeset was commented because your added description or slogan contains detailed text that may be interpreted as promotional or SEO-related. To ensure OSM remains neutral and focused on map data, I recommend keeping descriptions concise, factual, and free from marketing or promotional language. ⚠️️ Problematic element (limit 1):
Could you please revise your description accordingly? ✅ For example, a more neutral and factual version of your description could be: "Thai spa in Gulshan Dhaka" #MapWithoutSpam #Tag #Description |
| 176171460 | 13 days ago | Hello, welcome and thank you for your contribution to OSM! Your changeset was commented because your added description or slogan contains detailed text that may be interpreted as promotional or SEO-related. To ensure OSM remains neutral and focused on map data, I recommend keeping descriptions concise, factual, and free from marketing or promotional language. ⚠️️ Problematic element (limit 1):
Could you please revise your description accordingly? ✅ For example, a more neutral and factual version of your description could be: "Dentist in Abingdon" #MapWithoutSpam #Tag #Description |
| 176170334 | 13 days ago | Hello, welcome and thank you for your contribution to OSM! Your changeset was commented because your added description or slogan contains detailed text that may be interpreted as promotional or SEO-related. To ensure OSM remains neutral and focused on map data, I recommend keeping descriptions concise, factual, and free from marketing or promotional language. ⚠️️ Problematic element (limit 1):
Could you please revise your description accordingly? ✅ For example, a more neutral and factual version of your description could be: "صنایع نیروگاهی آشا تولید برق"
#MapWithoutSpam #Tag #Description |
| 176460670 | 13 days ago | Welcome, and thanks for your edits! I noticed a few unintended crossings between roads and/or between roads and buildings in this changeset. This usually happens when geometry snaps incorrectly. Additionally, changes to tagging (e.g. modifying highway types or adding tags) can lead to unexpected crossings being detected afterwards. In total, I detected 8 potential crossings. ⚠️️ Problematic elements (top 3):
⚠️ Dragged Nodes (max 3):
Would you mind revisiting those areas? #CrossingCheck
|
| 176449875 | 13 days ago | Welcome, and thanks for your edits! I noticed a few unintended crossings between roads and/or between roads and buildings in this changeset. This usually happens when geometry snaps incorrectly. Additionally, changes to tagging (e.g. modifying highway types or adding tags) can lead to unexpected crossings being detected afterwards. In total, I detected 34 potential crossings. ⚠️️ Problematic elements (top 3):
Would you mind revisiting those areas? #CrossingCheck
|
| 176426163 | 13 days ago | Welcome, and thanks for your edits! I noticed a few unintended crossings between roads and/or between roads and buildings in this changeset. This usually happens when geometry snaps incorrectly. Additionally, changes to tagging (e.g. modifying highway types or adding tags) can lead to unexpected crossings being detected afterwards. In total, I detected 21 potential crossings. ⚠️️ Problematic elements (top 3):
⚠️ Dragged Nodes (max 3):
Would you mind revisiting those areas? #CrossingCheck
|
| 176412533 | 13 days ago | Welcome, and thanks for your edits! I noticed a few unintended crossings between roads and/or between roads and buildings in this changeset. This usually happens when geometry snaps incorrectly. Additionally, changes to tagging (e.g. modifying highway types or adding tags) can lead to unexpected crossings being detected afterwards. In total, I detected 11 potential crossings. ⚠️️ Problematic elements (top 3):
⚠️ Dragged Nodes (max 3):
Would you mind revisiting those areas? #CrossingCheck
|
| 176349528 | 13 days ago | Welcome, and thanks for your edits! I noticed a few unintended crossings between roads and/or between roads and buildings in this changeset. This usually happens when geometry snaps incorrectly. Additionally, changes to tagging (e.g. modifying highway types or adding tags) can lead to unexpected crossings being detected afterwards. In total, I detected 18 potential crossings. ⚠️️ Problematic elements (top 3):
Would you mind revisiting those areas? #CrossingCheck
|
| 176324187 | 13 days ago | Welcome, and thanks for your edits! I noticed a few unintended crossings between roads and/or between roads and buildings in this changeset. This usually happens when geometry snaps incorrectly. Additionally, changes to tagging (e.g. modifying highway types or adding tags) can lead to unexpected crossings being detected afterwards. In total, I detected 16 potential crossings. ⚠️️ Problematic elements (top 3):
⚠️ Dragged Nodes (max 3):
Would you mind revisiting those areas? #CrossingCheck
|
| 176309527 | 13 days ago | Welcome, and thanks for your edits! I noticed a few unintended crossings between roads and/or between roads and buildings in this changeset. This usually happens when geometry snaps incorrectly. Additionally, changes to tagging (e.g. modifying highway types or adding tags) can lead to unexpected crossings being detected afterwards. In total, I detected 8 potential crossings. ⚠️️ Problematic elements (top 3):
⚠️ Dragged Nodes (max 3):
Would you mind revisiting those areas? #CrossingCheck
|
| 176303042 | 13 days ago | Welcome, and thanks for your edits! I noticed a few unintended crossings between roads and/or between roads and buildings in this changeset. This usually happens when geometry snaps incorrectly. Additionally, changes to tagging (e.g. modifying highway types or adding tags) can lead to unexpected crossings being detected afterwards. In total, I detected 14 potential crossings. ⚠️️ Problematic elements (top 3):
⚠️ Dragged Nodes (max 3):
Would you mind revisiting those areas? #CrossingCheck
|
| 176290054 | 13 days ago | Welcome, and thanks for your edits! I noticed a few unintended crossings between roads and/or between roads and buildings in this changeset. This usually happens when geometry snaps incorrectly. Additionally, changes to tagging (e.g. modifying highway types or adding tags) can lead to unexpected crossings being detected afterwards. In total, I detected 80 potential crossings. ⚠️️ Problematic elements (top 3):
⚠️ Dragged Nodes (max 3):
Would you mind revisiting those areas? #CrossingCheck
|
| 176250311 | 13 days ago | Welcome, and thanks for your edits! I noticed a few unintended crossings between roads and/or between roads and buildings in this changeset. This usually happens when geometry snaps incorrectly. Additionally, changes to tagging (e.g. modifying highway types or adding tags) can lead to unexpected crossings being detected afterwards. In total, I detected 63 potential crossings. ⚠️️ Problematic elements (top 3):
⚠️ Dragged Nodes (max 3):
Would you mind revisiting those areas? #CrossingCheck
|
| 176241496 | 13 days ago | Welcome, and thanks for your edits! I noticed a few unintended crossings between roads and/or between roads and buildings in this changeset. This usually happens when geometry snaps incorrectly. Additionally, changes to tagging (e.g. modifying highway types or adding tags) can lead to unexpected crossings being detected afterwards. In total, I detected 7 potential crossings. ⚠️️ Problematic elements (top 3):
⚠️ Dragged Nodes (max 3):
Would you mind revisiting those areas? #CrossingCheck
|
| 176239531 | 13 days ago | Welcome, and thanks for your edits! I noticed a few unintended crossings between roads and/or between roads and buildings in this changeset. This usually happens when geometry snaps incorrectly. Additionally, changes to tagging (e.g. modifying highway types or adding tags) can lead to unexpected crossings being detected afterwards. In total, I detected 7 potential crossings. ⚠️️ Problematic elements (top 3):
Would you mind revisiting those areas? #CrossingCheck
|
| 176239381 | 13 days ago | Welcome, and thanks for your edits! I noticed a few unintended crossings between roads and/or between roads and buildings in this changeset. This usually happens when geometry snaps incorrectly. Additionally, changes to tagging (e.g. modifying highway types or adding tags) can lead to unexpected crossings being detected afterwards. In total, I detected 13 potential crossings. ⚠️️ Problematic elements (top 3):
⚠️ Dragged Nodes (max 3):
Would you mind revisiting those areas? #CrossingCheck
|
| 176204370 | 13 days ago | Welcome, and thanks for your edits! I noticed a few unintended crossings between roads and/or between roads and buildings in this changeset. This usually happens when geometry snaps incorrectly. Additionally, changes to tagging (e.g. modifying highway types or adding tags) can lead to unexpected crossings being detected afterwards. In total, I detected 58 potential crossings. ⚠️️ Problematic elements (top 3):
⚠️ Dragged Nodes (max 3):
Would you mind revisiting those areas? #CrossingCheck
|