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183500739

Hello again, Andreas ! I haven't used any kind of tool, but I try to rely on the osm wiki and make sure that buildings and roads don't overlap each other. I'm sure you'll do everything right! Good luck with that!

183500739

Hello, Andreas!
I apologize if my edits seemed bad to you. The area with the road tags overlapped with other roads, and I tried to fix it. Perhaps the area under the bridge should be tagged to indicate that this area is covered?I apologize for upsetting you!

181877352

Hello, Romwriter! I understand your actions, but I want to mark the road as being under the bridge. Can I mark it as layer=-1, for example, as far as I understand from the osm wiki, it is suitable for such intersecting objects. Thank you!

181712499

Thank you!

181708362

Hello! I'll try to fix it. Thank you!

181712499

Hello!
I took your comment into account and adjusted the building using PDOK BGT standaardvisualisatie. Please tell me is this correct? I didn't want to make a mistake. Thank you for telling me not to fix the geometry!

181126880

Hello! This layer doesn't load very well for me, but I tried again to bring the nodes back in line with this layer.

181126880

Hello! I didn't want to ruin the geometry you made, so I tried to get it back.

180449804

Thank You! )

180449804

I understand you. If you move buildings, can you not delete my building parts?

180354833

This has been corrected, thank you!

180484487

I fixed this mistake. Thank you for writing to me about her!

179429314

This was done by accident, I fixed this mistake. Thank you for the comment!

180449804

Hello! I didn't want to harm the location of the building, I was looking for a satellite image that would show the building more clearly in order to correct it and apply all building parts with floors.

180145701

Thank you!

180145701

Hi! I didn't do it intentionally, I didn't notice that I deleted it, I apologize and will fix it. Thank you for pointing out the error to me.