ottwiz's Comments
| Changeset | When | Comment |
|---|---|---|
| 131352829 | almost 3 years ago | + Esri World Imagery Clarity (Beta) to determine where it's wooded more or not in the past |
| 131122770 | almost 3 years ago | Hey Shyshka! Thanks for improving Greene County, PA's forest landcover. I actually created a tasking manager project back in the day(~2-3 years ago) for that, so we mappers can follow where the project is currently at. If you want to use it, please mark where you mapped, so if other mappers want to map in the area, don't overlap with your areas. Keep up the good work! :)
The link for the Tasking Manager project:
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| 130602832 | almost 3 years ago | Oh hey SamuelH123000! Welcome to the OSM! Thanks for improving Ohio! If you want to get to know the OSM community more and get some tips and tricks on mapping, I suggest both the Discord and OSM US Slack community as a starting point:
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| 130410621 | almost 3 years ago | No landuses were mapped, just I used a predefined changeset comment in JOSM and forgot to remove "landuses" :) |
| 130386395 | almost 3 years ago | The reason for this big changeset is that I aligned the riverbanks of Connecticut river. Still there needs a lot to be aligned. I also used Esri World Imagery for tracing to compare the status of the river and it's way off than what's in GIS data portals &c. |
| 130298268 | almost 3 years ago | *multipolygon, typo |
| 129156730 | about 3 years ago | + USGS 3D Elevation Program |
| 129005374 | about 3 years ago | Hey Martin, thanks for your efforts in mapping forest landcover in Western Virginia! I would like to have a comment, that we mappers prefer to see proper changeset comments, so instead of Update I would prefer "Mapped woods and added buildings" or something similar. |
| 128822494 | about 3 years ago | + I mapped into Giles County, VA. |
| 128335090 | about 3 years ago | + Esri World Imagery Clarity Beta is used for imagery, but I forgot to add that |
| 127855129 | about 3 years ago | Right now for some reason it doesn't render. I don't know why, because the roles are correct, the connections are correct (there are no gaps). Probably just I don't see the problem. |
| 126909462 | about 3 years ago | No problem and about what you said that there are grassland areas which need to be removed: I'll do it in a few secs :) |
| 126909462 | about 3 years ago | Hey! I'm curious why did you delete a mass chunk of forest landcover in the WMA. It will be redrawn once i'll get there with my forest landcovering project, and it'll be more detailed than what it was. (currently I'm mapping Kanawha County, and I'm going eastwards) |
| 126805177 | about 3 years ago | Sorry but why one house per changeset, and why are they all looking not squared? Please do more than 1 house per changeset, so if we have to revert it won't be a problem.
Sorry, but I provision West Virginia, to ensure everything's OK. (as a side note: I have an ongoing landcover project, check my changesets + profile) What I want to ask from you is to use the "Q" button on all the buildings you drew here (Q is shortcut for squareing). Of course iD editor won't align them well if you drew it badly. Please, please don't upload 1 change / changeset, it makes unnecessary burden for the servers. :) Hopefully you'll read this one day.
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| 126200299 | about 3 years ago | I don't think this path exists. I'll delete it. |
| 126426082 | about 3 years ago | Ohh, I'll readd it. Just i wasn't sure if it's christian or not. |
| 126426082 | about 3 years ago | |
| 125777338 | over 3 years ago | Hey, you shouldn't have touched relation/13654896, because that is a forested area and not a grassland. I just noticed this. I'm going to revert the tag change there. |
| 125929645 | over 3 years ago | As I saw, everything's just fine, since it renders. But if you break it, the closed forest area won't render. Answering your question
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| 125929645 | over 3 years ago | Hey, I drew those forest areas, feel free to correct them but yes, it's impossible to draw it really accurate, if it really overlaps into buildings, just move the nodes a bit away. :) |