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Node History: 1290557241
Version #5
Determine the heights of kerbs at crossings
- Edited by Simsalasim
- Changeset #145013505
- Location: 46.9352534, 7.4151532
Tags
crossing | uncontrolled |
---|---|
crossing:island | yes |
highway | crossing |
kerb | lowered |
tactile_paving | no |
Version #4
Add tactile pavings on crosswalks
- Edited by fan_42
- Changeset #101272802
- Location: 46.9352534, 7.4151532
Tags
Version #3
Improved tagging of pedestrian crossings with refuge island; improved road geometry and positions; removed road names from roundabouts
- Edited by keujfl839237
- Changeset #65353926
- Location: 46.9352534, 7.4151532
Tags
Version #2
added some more detail information to POI's in VIDMARhallen and tried to improve building outline a littel bit
- Edited by ydrgbjo
- Changeset #30374404
- Location: 46.9352429, 7.4151532
Tags
Version #1
add crossings, fuel station & other detail; improve landuse placement
- Edited by richlv
- Changeset #8182794
- Location: 46.9352434, 7.4151514
Tags
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