Changeset: 35252980
Portland Oregon - Goose Hollow buildings and parking
Closed by Werewombat
Tags
created_by | iD 1.7.4 |
---|---|
host | http://www.openstreetmap.org/id |
imagery_used | Bing |
locale | en-US |
Discussion
-
Comment from Peter Dobratz
I had previously split the building at 1972 West Burnside Street into 4 separate buildings, one for each store. You combined the buildings into one object and then placed data for the stores as Nodes inside the building. It seems like the way you have it captures less information than I had.
-
Comment from Werewombat
I don't see how there's less information now. I copied all of the tags from the old areas to the new points. Meanwhile, showing multiple buildings there may be more information, but it's inaccurate information. There is only one building on that footprint. Individual businesses only occupy spaces within the building.
-
Comment from Peter Dobratz
Yes, thank you for preserving the tags for each of the stores.
By converting Areas into Nodes you lose information about the size of each store. The way I modeled it, you could see that the Wells Fargo bank takes up more space than the other stores in the building. In this particular example, the difference in sizes of the stores is not that pronounced, but in other strip malls you often have "big box" stores that are considerably bigger than say a hair salon adjacent to them.
You get into philosophical territory pretty quickly when trying to figure out exactly where one building starts and another starts, especially in urban areas where everything is build right next, or on top of, each other.
By making a separate Area for each store, you can also see more clearly if there are any vacant stores. Suppose that 2 of the 4 stores were vacant and then we just have 2 Nodes inside the building Area. In that case, it's not obvious that there are 2 empty stores.
That being said, OSM does not deal well with objects directly on top of other objects. In some shopping malls, you can literally have stores on top of stores. I that case, splitting up the building into an Area for each store would result in having Areas on top of each other and would make it a pain to edit and most renderers wouldn't know how to display that.
In any case, we should continue this discussion, either here or on some other medium so that we don't end up undoing each other's work.
Ways (16)
Welcome to OpenStreetMap!
OpenStreetMap is a map of the world, created by people like you and free to use under an open license.
Hosting is supported by Fastly, OSMF corporate members, and other partners.
https://openstreetmap.org/copyright | https://openstreetmap.org |
Copyright OpenStreetMap and contributors, under an open license |