1. removed level again for sidewalk

    Closed · #151977412
    0
  2. routing currently works better if the whole sidewalk is level 2

    Closed · #151977269
    0
  3. extended level 2 segment of sidewalk

    Closed · #151976866
    0
  4. Sidewalk split into short segment by entrances with level 2 and rest of sidewalk keeping the original tags (no level). This allow, our pedestrian routing ro correctly show that the stairs lead to level 2 but then continue on default level 0.

    Closed · #151976141
    0
  5. removed level for sidewalk again

    Closed · #151974635
    0
  6. added level 2 to the sidewalk containing building entrances

    Closed · #151974116
    0
  7. merged footpath segments

    Closed · #151974055
    0
  8. merged footpath segments

    Closed · #151973995
    0
  9. changed platform_lift to "vertical"

    Closed · #151973963
    0
  10. separate level 0 and level 1 footpaths

    Closed · #151944848
    0
  11. Added missing relations

    Closed · #151774683
    0
  12. Added missing relations

    Closed · #151774458
    0
  13. Added missing relations

    Closed · #151773292
    0
  14. Added uic reference

    Closed · #151772616
    0
  15. Splitted Bus stop place into two objects

    Closed · #151730720
    1
  16. Splitted Bus stop place into two objects

    Closed · #151730400
    0
  17. add node between areas

    Closed · #151707344
    0
  18. Layer tag removed for indoor object.

    Closed · #151706666
    1
  19. Layer tag removed for indoor object.

    Closed · #151706615
    1
  20. Layer tag removed for indoor object.

    Closed · #151706607
    1
Load more
Loading...