Stoked about test driving the great work of Tom, Richard, John, Saman and others on the new iD editor. Here’s a quick screenshot. You can get started yourself with iD fast, just clone the repo, point your browser to the index.html file in it and get started editing. Note that if you’d like to upload your changes to the test server, you’ll need an account on it. Report any bugs you’re finding on the issue queue.
Discussion
Comment from Stereo on 14 December 2012 at 23:22
Isn’t that building misaligned? :)
You should draw with the roof, then move the entire shape down and left a bit so that it aligns with the visible parts of the ground floor, to compensate for the distortion.
Comment from aseerel4c26 on 15 December 2012 at 01:26
Stereo, that is off topic, you’re out! ;-) Yes, sure, it is - well, unless the aerial imaginary is misaligned by the same offset. :P
On topic: great to see big advances with iD! Maybe I will try on my own - looks good! I like the (curve) refinement nodes on the street (at least I think the smaller grey dots should symbolize that). Saves much clicking work. I know that useful (for tracing) function from the gpsies.com tour creator.
Comment from lxbarth on 15 December 2012 at 03:36
Stereo: you’re spot on, I should be closer to the footprint :)
aseerel4c26: what looks like curve refinement, there isn’t much curve refinement going on right now :) Glad you’re excited about movement on iD though, expect a more comprehensive update on development status before the end of the year.
Comment from Zverik on 15 December 2012 at 07:30
So it doesn’t support moving imagery layer yet? (like space+drag in potlatch)
Comment from lxbarth on 15 December 2012 at 11:55
Zverik: I just opened an issue for that
Comment from tmcw on 15 December 2012 at 22:45
There’s also the hosted demo version which updates every 10 minutes if you want to test without having to clone/view locally!