Removing; not an admin boundary
Why was the boundary removed? Hicksville should have a boundary like all the other towns around it.
Well it's been a year, but most likely this was one that was so badly mangled that it wasn't worth preserving. I fixed as many as I could where the geometries were sufficiently preserved.
Hicksville is technically a CDP and the town is Oyster Bay from my understanding. This and other CDPs on Long Island were imported from I believe TIGER 2008 and tagged as an administrative boundary, rather than the consensus boundary=census for a CDP. Also, since the CDPs actually change over time at the whims of the census bureau (including considerable changes in the last decade), these need to get re-built from the latest TIGER and stitched into the adjacent boundaries. It's something I've been meaning to work on but I've been distracted by other projects and nobody else (until now!) has noticed the condition of the CDPs in this area. If you're up for boundary work (it's kind of tricky if you're not used to sparse editing in JOSM) I'd be happy to work with you on Slack to help you get started, otherwise -- thanks for prompting me to revisit Long Island boundaries :)
Thank you so much for getting back to me and the explanation.
I use a site named CityStrides for keeping track of what streets I run on in various places. On Saturday, I did my first run that included Hicksville and that is when I discovered the issue with the boundary.
I also put a question on the OSM forum about it and someone responded and added a boundary for Hicksville that looks accurate.
My own OSM skills are the most basic and I only go in to delete streets that no longer exist after I look at my runs in CityStrides.
Did you once live on Long Island?
Cool, that boundary looks pretty good offhand from casual inspection. I did just fix the boundary to tag it as a CDP. I operate a site with similar functionality called StreetFerret and I'm constantly fixing broken boundaries as a result. I'm actually up in RI but I end up doing boundary edits in a lot of places because of this project. Happy running!
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