OpenStreetMap

Over 32 bits

Posted by pieleric on 9 February 2013 in English (English)

Apparently, this night, the first object ID in the database which do not fit in a 32 bit signed int has been created. Now let's wait and see which software parts break...

Otherwise it's a good news, it means the content of OSM is growing fast!

Comment from skorasaurus on 9 February 2013 at 18:57

And vespucci (OSM editor on android) broke too =D

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Comment from Firefishy on 10 February 2013 at 00:18

Rendering is back. Nominatim also had a hick.

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Comment from srbrook on 10 February 2013 at 13:31

Tiles rendered after this event and before the queue was stopped appear to be marked as clean when they are dirty.

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